Play Like a Freak! Crazy Hands in Gin Rummy Super

Of course, there is a great deal of luck involved in the great game of Gin Rummy. But there can also be no doubt that Gin Rummy Super is a game of skill too. There is employable strategy at all stages of the game, be it early, middle or late play. But surely, we have been involved in an opening play defeat – hopefully as the victor more than the loser.

It is during the opening play that we see the ‘freak’ hands. That is cards that are begging for outright aggressive play to destroy your opponent. Today we unpack the concept of Freak Hand strategy.

Opening Play

Opening plays are probably the most meaningful in a round of Gin Rummy Super. They are among the most skilful plays and can dictate the remainder of the round. Opening moves should be aimed at making your opponent do exactly what you want them to do. Skilful players such as Stu Ungar did that to great effect.

Advanced Gin strategy requires knowledge of two categories of hands – regular and freak. Regular hands are common. These are cards you see over and over. They might help build are meld, they also are utterly useless sometimes. Freak hands are where it gets exciting!

Aggressive Freak Hands

Freak hands are calling out for legitimate aggressive play. These hands are where real skill and strategy are required. With the right knowledge, a skilful player can use freak hands to end the round with a quick win.

The most extreme of the freak hand is a 9-card meld from the outset of the game – you are literally almost at a Gin before you even begin! Another freak hand is an initial deal that allows you to knock without picking up a card. These freak hands call for aggressive play. A 9-card meld must be chased aggressively to pick up the early Gin, whilst an early knock can be a quick win or again turned into a Gin with aggressive play.

You don’t see these hands often and you certainly don’t want to sit on such a gift from the Gin Rummy Gods.

Defensive Freak Hands

But not all freak hands call for aggressive play. Some are extreme freak hands that offer you nothing. Imagine an initial deal of cards with no matches and no related cards of any kind. It is rare but it does happen. This is cause for defensive play as you somehow manage to work through as much of the deck as possible, without letting your opponent build melds. This is where skilfully observant players can triumph – you’ll really need to determine what hand your opponent is working with.

Let’s play Gin Rummy Super

The funny thing about Gin Rummy Super is that your opponent has every chance of having a freak hand as you do – what an exciting game! With so much strategy, skill, luck and good plain fun involved, why wouldn’t you try your hand and Gin Rummy Super. Who knows, maybe you’ll be able to play some freak hands right from the get go!

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